== Game Development == === Ogre3D === [GameDevelopment/Ogre/BuildingOgreOnMinGw Building Ogre3D 1.81 on MinGW] (Oct 31 2012) == Programming == === C/C++ === ==== boost ==== [Programming/Cpp/Boost/BuildingBoostOnMinGw Building boost on MinGW] (Oct 19 2012) === Python === [Programming/Python/PythonOhPython Python! Oh, Python!] (May 05 2009) ==== Mercurial ( hg ) ==== [Programming/Python/MercurialDiffsWithVimOnWindows Mercurial Diffs with Vim on Windows] (Nov 12 2012) ==== SCons ==== [Programming/Python/SconsBasedBuildSystemObjectModel Object Model of My SCons-based Build System] (Jan 20 2012) [Programming/Python/SconsRemoveExtraBuildOutputFiles HOWTO: Scons - Remove Extra Build Output Files] (Jan 03 2016) [Programming/Python/OrganizationOfBuildEnvironmentScripts Organization of Build Environment Scripts] (Jan 04 2016) == Software Architecture == [SoftwareArchitecture/CompressionIsNotAuiDecision Compression is not a UI Decision] (May 12 2009) == Software Engineering == [SoftwareEngineering/SoftwareAtrophyAnExample Software Atrophy - An Example] (Sep 20 2015) [SoftwareEngineering/LinuxAlwaysAbridesmaidNeverAbride Linux, Always a Bridesmaid, Never a Bride] (May 05 2009) === Prototyping === [SoftwareEngineering/PrototypingMindSetHowTo HOWTO: Develop a Prototyping Mindset] (Sep 20 2015) {{{#!comment == C/C++ == === Mercurial === === Scons === == Squirrel == }}}